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NextQuest

Boards, lanes and sections

How to build and manage boards, lanes and sections, set the intake and the terminal lane, and move games around.

A board is your backlog. You split it into lanes, and you split each lane into up to three sections. Games sit in sections, and you move them as you play them. You manage all of this on the Boards page of the dashboard.

Note

The dashboard is closed beta only. See Closed beta and pricing.

How a board is organised

Term What it is
Board One backlog with its own name, lanes and games.
Lane A vertical group on the board. Lanes sit side by side, left to right.
Section A stack inside a lane. It holds game cards and has its own settings.
Intake The one section where new games land.
Now playing The one section that holds the game you are playing right now.
Terminal lane The last lane on the right.

A lane holds at most three sections. A board can have as many lanes as you like.

Your first board, Stream Queue, is created for you with four sections. See Sign in with Twitch › Your starter board.

Curate and edit

The Boards page has two modes. Use the button at the top right to switch.

  • Curating is the normal view. You see your game cards and move them. The button reads Edit board.
  • Editing shows the structure, meaning lanes, sections and board settings. The button reads Back to queue.

Create and switch boards

Each board is a tab at the top of the page. The tab for your active board carries an Active badge. Select a tab to work on that board.

To add a board, select the plus tab, type a Board name and select Create board. Board names can be up to 60 characters. A new board gets the same four starter sections as Stream Queue.

In editing mode you can change these settings. They save as soon as you change them:

  • Name
  • Intake, the section where new games land. Choose None to have no intake.
  • Now playing, the section where the game you are playing sits. It gets a Now playing badge. Choose None to have no now playing section.

The active board

You have one active board. It is your public board. It sits at your public address, it is listed on the NextQuest home page, and it is the only board viewers can suggest to. See Your public board.

To switch, select a board's tab, enter editing mode and select Make active. The new board goes public and the previous board goes private. Your other boards stay private. They have no page and take no suggestions.

Remove a board

Select Remove board in editing mode and confirm. This deletes the board with its sections, games and suggestions, and you cannot undo it.

If you remove the active board and have other boards, NextQuest makes your oldest remaining board active, which makes it public. If it was your only board, you have no active board until you create one.

Add games to a board

Games get onto a board in two ways:

  • A viewer suggests a game and you accept it. See Suggestions inbox.
  • You add a game yourself. Open a game page or use search, then select Add to my board and pick a board.

Both put the game in the board's intake section. If the board has no intake, your own additions go to the first section instead, and you cannot accept suggestions.

A game can be on a board only once. Adding it again shows an error.

Move and remove games

In curating mode, drag a game card onto any section of the same board. A toast confirms with "Moved to" and the section name. Votes stay with the game.

To take a game off the board, select the X on its card and confirm. This removes it from the board, including its votes.

Viewers who suggested a game you accepted get a notification when you move it into the now playing section, move it into the terminal lane, or remove it. Moves into other sections send nothing. With no now playing section set, no "started playing" notification goes out. See Notifications and push.

Sections

In editing mode, select Add Section to open the dialog. The fields are:

Field What it does
Section Name Up to 40 characters.
Add to lane Pick a lane that has room, shown as for example "Lane 2 (1/3 sections)", or New lane.
Show on your queue Marks the section as public or hidden. See the warning below.
Let viewers vote Turns voting on or off for every game in the section.

Select the pencil on a section to edit these settings, and the trash can to delete it.

Each section shows Public or Hidden, and Voting or No votes.

Warning

Show on your queue does not hide a section on your public board page yet. Viewers still see the section and its games there. The setting currently only affects whether a game's page lists your board as holding that game. Do not rely on it for secrecy.

Voting

In a section with voting off, viewers see no vote buttons, and the server refuses votes. Who is allowed to vote is set separately. See Audience permissions.

Delete a section

You can only delete an empty section. If it still holds games, the delete does nothing, so move or remove the games first. The confirmation text says everything in the section gets removed, but in practice games block the delete.

If you delete the intake section, the board is left with no intake. Choose a new one in Intake. The remaining lanes close up so there are no gaps.

Deleting the now playing section works the same way. The board is left with no now playing section until you choose one in Now playing.

Lanes

Select Add Lane to add an empty lane. A new lane goes second to last, so your terminal lane stays last. An empty lane exists only in your browser until it holds a section. Select Remove lane to take away an empty one.

Each lane header shows how many of its three section slots are used, for example 2/3.

Drag to rearrange

In editing mode, everything is drag and drop, and changes save automatically.

  • Drag the grip handle on a lane header to reorder lanes.
  • Drag a section to another position, or into another lane.
  • A lane that already has three sections refuses another one.

Terminal lane and outcome

The terminal lane is the last lane. Sections there are where games end up when you are done with them, for example Finished and Dropped. The lane carries a Terminal badge in both modes. If you drag lanes around, the badge follows whichever lane is last.

Each section in the terminal lane has an Outcome. Select the pencil on the section to set it:

Outcome Meaning
Neutral Ends the game without a verdict. This is the default.
Positive The game finished here. Finished starts on this.
Negative You gave up on the game here. Dropped starts on this.

When a game enters a terminal section whose outcome is Positive or Negative, NextQuest records that outcome on the game at that moment. Changing the section's outcome later does not change games already there. Moving a game out of the terminal lane clears its recorded outcome. Dragging a game within the same section leaves it as is.

On your public board, the game count of each terminal section is coloured by the section's outcome. Sections outside the terminal lane never show an outcome, even if one was set before.

Unavailable cards

NextQuest keeps a copy of the IGDB game catalogue. If a game is removed from it, its card stays on your board and keeps its votes. The card is marked Unavailable, cannot be opened or voted on, and cannot be dragged on the dashboard. You can still remove it with the X.

A suggestion for an unavailable game stays in your inbox and cannot be accepted. Only the game is gone. If the game comes back to the catalogue, the card works again.

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